BATTLE OF ELEMENTS
A tool designed to use the local environment as a pedagogical tool.
To understand how the local environment could be use as an educational tool within the YiA Programme framework. To use the different places like tools for education, communication, understanding, creativity
All the work should be organised around a mnemonic device : T.A.P.E. = Record, memorise.
• T = Taste and/or Test
• A = Analysis
• P = Production
• E = Exchange and /or Evaluation
The four-group search during 2 ½ hours.
The groups have 20 minutes to finalize the grid.
The presentation of the elements last for 25 minutes.
The evaluation last for the last 15 minutes.
We will make them discover the Place. We will use the technique of the rally. The participants will be split in- group of 4 (6 people in each group).
They will be given a map of the City. They will be given 4 pictures of different places of the locality, they have 4 places that they have to visit and 4 they can choose.
They are to search for elements interacting between nature and human.
The task of the group is to bring back 4 elements (at least) that can be an object, a drawing or a report that they fell presents the place, and from each of the places they visited. This element is a symbol or description of the place they have been to.
When they come back, we will present the grid to the groups, and they will get 20 minutes to put the four elements in the BEHAVE grid.
The trainer have to explain the BEHAVE grid when they give it to the groups and the trainers have to circulate in the groups to help them place things, this is a critical part of the game, as if they do not understand the meaning of the grid they will be lost in the game.
That means that they will place the element where they think there is interacting between the four categories.
Then we start with one of the group presenting their elements and their idea of where to place it. When one group has presented the place, another group takes over and presents their place; one trainer will be in charge of placing the group’s place on the grid on a flip chart.
In the end the trainer sum up the point of the groups, the group who managed to place fill in most of the grid has won.
* Handout GRID
* Pictures of the location
* Maps of the location
* Notebooks and writers
* Audiovisual equipment: Laptop /PC + Projector + Speakers + Screen / Big wall
* Digital devices for recording
* Flip chart + paper + markers
* Plastic bags or backpacks (for the collected items)
It is recommendable to take pictures of the location with enough time before the training activity. Recent pictures from local mass media are very useful too.
Despite the tool was created for Romania with EU participants, could be adapted for EuroMed context in every country of the EuroMed Youth Programme.
The report of the TRAINING SEMINAR “HOW TO USE THE LOCAL ENVIRONMENT AS A PEDAGOGICAL TOOL" could be a useful documentary resource for this tool.
DISCLAIMER: SALTO-YOUTH EuroMed cannot be held responsible for the inappropriate use of these training tools. Always adapt training tools to your aims, context, target group and to your own skills! These tools have been used in a variety of formats and situations. Please notify SALTO-YOUTH EuroMed should you know about the origin of or copyright on this tool.