A tool to raise awareness about the different perceptions of other nationalities, according to participants' cultural, political, religious background.
These exercises allow young people interested in participating in EU financed programmes for youth to become aware about the key factors for designing successful projects in this framework.
A tool to better understand the cultural frame in the EuroMed context and to promote team building.
A tool to raise awareness on extremely relevant issues related to the historical context of the great civilizations.
A tool to understand EuroMed Historical, Cultural and Religious framework.
A tool to go a step forward in the uses of the Iceberg Theory, focusing only on events being reported, omitting superfluous and extraneous matter, focusing on surface elements without explicitly discussing the underlying themes.
A tool for intercultural learning taking as base traditional sports and games from a specific geographical location with a strong cultural background.
A tool to experiment the meaning of Democracy, by allowing the participants to choose their own structure and their own parliament to build their own Political Systems including a reflection on Democracy.
A cooperation activity based on a inter-table card game tournament with specific game rules for the participants playing at each table. The peculiarity is that the game must be played in complete silence.
The participants are confronted with a crisis situation to which they have to try together to propose a solution, after having made an individual reflection on themselves regarding their limits and way of dealing with stress.