This publication has as a main goal to provide a framework of competencies young people around Europe need to further develop and strengthen, so they can cope better in an interconnected globalized world and offer the practical tools to work with.
Badge Wallet is a simple and secure way to earn, store, manage and share your achievements using digital Open Badges issued through Badgecraft (https://www.badgecraft.eu). Badge Wallet enables digital recognition of skills and achievements for anyone.
The main aim of this tool is to allow users to create their own map of competences, using Open Badges, which will allow them to track their learning and plan better what else to learn.
"Pictures At An Exhibition" is an experiential group activity that helps participants explore the concepts of change and loss as well as the ways in which they cope with them in their lives.
This simulation game is recommended to be used in an international group where differences between value systems are more noticeable. Apartment is based on the personal and cultural values of the participants involved.
An educational and playful tool designed as a medium for the identification, expression and reflection of human needs.
Farklı sosyal çevrelerde yaşayan pek çok insan mevcuttur. Kimileri herşeye sahipken kimilerinin hiç birşeyi yoktur. Bu gruplar bazen birbirlerini anlamakta güçlük çekmektedir. Bu etkinliğin amacı insanları daha hoşgörülü yapmaktır.
There are lots of people who live in different background. Some people have everything, other ones - nothing. This groups sometimes are not able to understand others.
The main aim of this activity/role game is to make people more tolerant.
The Gift Giving experience tool is a practical method that allows participants to experience how Design Thinking can be used to create innovative solutions to problems or needs
CHANGING MINDS,SAVING LIVES-HEY CES-S:Youth/Society InterpretSituations from HumanitarianPerspective-Develop-Awareness-CriticalThinking-Empower-Values-Attitudes-Skills-Care-RespectHumanLife-MeOthers;InnovativeEducatPreventative Tool ofLearning &Dev